There is a minimum attribute requirement for each skill. All other schools, the magic schools, with Intelligence.Expert Marksman and Scoundrel with Dexterity.For example, a character with 4 ranks of Hydrosophist is allowed to learn Mass Healing (a master skill), but since the skill's ability requirement is 5, the cost of casting will be increased from 8 action points to 10.Įach skill school is associated with one character attribute: If the character's ability is below this, the action point cost of the skill is increased by 2 for each point of difference. In addition, each skill has a minimum ability requirement.
School Level 5: Can learn 6 novice skills, 4 adept skills, 2 master skills
School Level 4: Can learn 6 novice skills, 4 adept skills, 1 master skill School Level 3: Can learn 6 novice skills, 3 adept skills School Level 2: Can learn 5 novice skills, 2 adept skills School Level 1: Can learn 3 novice skills However, for the more powerful skills, you have to invest a certain amount of ability points in the school's ability to be able learn skills of the Adept or Master tier. With one point in the school's ability, you can already learn some Novice skills. Each skill now has a difficulty tier: novice, adept or master.